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Writing Interactive Music for Video Games: A Composer's Guide (Game Design) (English Edition) de Michael Sweet

Descripción - “This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios   All You Need to Know to Create Great Video Game Music   Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee.   Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation.   Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing.   Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work   The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

Detalles del Libro

  • Name: Writing Interactive Music for Video Games: A Composer's Guide (Game Design) (English Edition)
  • Autor: Michael Sweet
  • Categoria: Libros,Arte, cine y fotografía,Música
  • Tamaño del archivo: 8 MB
  • Tipos de archivo: PDF Document
  • Idioma: Español
  • Archivos de estado: AVAILABLE


Download Writing Interactive Music for Video Games: A Composer's Guide (Game Design) (English Edition) de Michael Sweet PDF [ePub Mobi] Gratis

Writing Interactive Music for Video Games: A Composer's ~ “Behind every great game experience is an interactive score that defines the emotional through-line of a game. Writing Interactive Music for Video Games will show you how to create such a score, from basic concepts to sophisticated techniques. It is filled with advice from some of the greatest video game composers working today, and written with the clarity and insight that comes from .

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Composing Music for Games: The Art, Technology and ~ Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer.It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to .

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